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reduce the amount of money able to be spent on micro-transactions so that people will not pay to win

Created by J.G. on February 18, 2014

The highest amount able to be spent per micro-transaction for now should be at a maximum of $15.00.
People often feel that in video games, especially mobile apps, that the gameplay tends to slow down. Game producers most of the time intentionally do this so that people pay real money to progress in the game. This is trick that is affecting everyone that has ever downloaded a "free" game. Gamer producers should have their prices lowered if not no money spent on micro-transactions.

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